Modulo Game

by El Ege Studio


Board

free



Play with friends, strangers or bots. Build your strategy, calculate your opponents moves, get an advantage. Or hope you get lucky.In the Modulo game, at the beginning of the game, the chances of winning are the same for both opponents. There are no successful layouts, no dice rolls, or other elements of randomness that do not depend on the players. Like the world-famous game of Tsu-e-fa, everything depends on your move and your opponents move. But unlike rock, paper and scissors, there are many more combinations in the Modulo game. This allows you to build a convenient game strategy. And for experienced players - to unravel the opponents strategy and play counterplay.Rules of the game.The rules are quite simple. One game of Modulo game consists of five rounds. According to the results of each round, players score a certain number of points (or do not score), points for rounds are summed up. The one with the most points wins. The game is also possible draw.In each round, each player has 8 cards with numbers from 2 to 9. Each player must choose three of them and place them on the game table on the seats. When both players make a move, the cards are revealed and the points are calculated. When calculating points, the numbers on the cards of the players located on the corresponding seats are compared. If a player has used all cards from 2 to 9 in the game, he gets the right to use an additional card - the Joker. You can use it only once in the following rounds of this game. The Joker corresponds to the number 11.The rules for scoring are quite simple:1. If your card and the opponents card match, neither of you gets points2. If your card is larger than the opponents card and is divided by it with a remainder, you get a number of points equal to the remainder of the division. The opponent gets nothing.3. If your card is larger than the opponents card, but is divided into it without a remainder, you do not get anything, and the opponent will receive a number of points equal to the result of dividing the cards (quotient).4. If your card is smaller than the opponents card, then the two previous rules should be considered on behalf of the opponent.Here is an example of scoring:Opponent cards:( 6 7 8 )Your cards:( 2 5 9 )In first position, your card 2 plays against card 6. 2 is less than 6, but 6 is evenly divisible by 2, so you get 3 pointsIn the second position, your card 5 plays against card 7. 7 is greater than 5 and the remainder of the division will be 2 (7% 5 = 1 and 2 in the remainder). Therefore, the opponent will get 2 pointsAnd in third position, your card 9 plays against card 8. 9 is greater than 8 and the remainder of the division is 1. Therefore, you get 1 point.In total, for the round you get 3 + 1 = 4 points, the opponent - 2.Obviously, the Bigger is Better rule does not apply in this game. Indeed, the two largest numbers 8 and 9 are evenly divisible by the two smallest numbers 2 and 3.